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iRating is a skill-based ranking that measures your racing ability compared to other iRacing drivers. It determines which split you race in and affects how much you gain or lose after each race. Unlike Safety Rating, iRating is about speed and results—not cleanliness.

What is iRating?

iRating is category-specific: you have separate iRatings for oval and road racing (and dirt variants). New drivers typically start around 1350. Only official races affect your iRating—practice sessions, qualifying, and hosted races do not.

How iRating Changes

After each official race, your iRating increases or decreases based on:

  • Your finishing position – Better than expected gains iRating; worse loses it
  • Strength of field – Beating higher-rated drivers yields bigger gains; losing to lower-rated drivers costs more
  • iRacing uses an Elo-style system: you gain points by outperforming expectations and lose points by underperforming

Race Splits

When many drivers register for the same race, iRacing splits them into multiple simultaneous races. Each split is a separate event with its own grid and results.

  • Drivers are sorted by iRating from highest to lowest
  • Highest-rated drivers fill Split 1, the next group Split 2, and so on
  • You cannot choose your split—assignment is automatic based on your iRating at registration
  • You race against drivers with similar iRating, so competition is fair
Tip: In rookies, focus on Safety Rating first. iRating will naturally rise as you improve. Do not sacrifice SR for a few positions.

Why iRating Matters

Higher iRating means faster, more competitive races. Lower iRating means you are in races with drivers still learning. Both are valid—the system ensures you are matched with opponents at your level. Your iRating will fluctuate; that is normal. Consistency over many races matters more than any single result.

Next: read our Basic Racecraft Guide for survival tips, or our Licence System Guide to understand promotion.